ROAM LIKE THE POLICE AREN’T COMING.
The Hitch-Bricker, 2022
The Hitch-Bricker is a bite-sized driving simulator not unlike many top-down arcade driving games. Based on the 1953 movie The Hitch-Hiker, you travel a dusty road with many secrets and surprises. There is no objective, and it’s just a small space designed for exploring.
The game is a far cry from its original vision, originally intended to be a getaway scenario with police cars chasing you, but the game had to be repurposed due to a series of developmental mishaps and cut integral features. A lot of content was cut due to a massive lack of time and glitches that were way too risky to leave in the final product. (The planned police cars turned into a mess of violently flashing and flailing vertices, something you absolutely do not want at a public demo event).
Definitely more of a personal learning experience than it is an actual experience for others to enjoy, but it was at an early point in my time at university, and my first publicly-launched game.
Hopefully all of this doesn’t discourage you from trying it!
(Art & Programming by ScottPatchwork, Concept by ScottPatchwork and Kaitlin Dempsey)